
Go back into the previous hall, but go right this time. After exiting, go left and find the yellow paint on the table. Follow this path round until you can once again exit on the right. Turn left and follow it round until you can exit on the right. Paint brush: once back in doors, walk left past the easel and out of the room. Head back to the middle and use the paint brush. Head left and crank the music box until the crayon pops out. Now head back to the easel and go down the green/yellow path. Watched the entire Little Red Riding Hood story. Walk around here for the moment until you receive: Head all the way till you’re in an area with red lights on the ground and chairs everywhere. When back in the middle, head right and down the brown path. Go down the corridor until you’re back outside the house. Then head into the pink house to past it. When you see a toy horse on the ground, pick up the picture next to it. Head left down the split and pick up the drawing. Before heading left or right at the split, pick up the picture below the sign. Head back to the middle and go north down the purple path.

Now, head SW down the white path and pick up the picture on the ground below the giant doll. After this, head back to the easel and interact with it. Instead, head down the NE brown path and interact with the stage again. Head back to your easel but DON’T INTERACT WITH IT YET. Wait until the cutscene is over, then pick up the crayon on the ground. Head up the ladder and interact with the door. Head down the south (grey pawprint) path and at the split, head right. Then head behind the trees and forward till you reach another lit area (this is the left side of the split) there should be a drawing on the ground here, pick it up. Turn right at the split and pick up the drawing. Head back to the easel and head down the green and yellow path. Approach it then quickly pick up the note below it. Head left at the split, then follow the white trail until you see a flower. Go back to the easel area and head down the path with the paw prints. Slayed the evil serpent roaming the land of the fables. Once you go near it, it will die and you will receive: Now, you need to look around for the serpent. Now, head past your easel and hold the sword until you have it. Now, look to the right of the painting and on the ground will be a picture. Once you wake up, follow the linear path until you reach your easel. Push it up and then walk over it to reach the black paint. It’s easier to hug it against the wall while pushing. Here you need to push the basketball up the hill. Ignore it and continue on till you see a hill with toys everywhere. Turn around and you should see the cupboard moving towards you. Follow the path until you see a painting on the ground. After the painting changes, head left and round. Once in the house, head to the South West area and find the red paint.

Then, look to the right and pick up the paint brush. Pick it up and head back to your easel and interact with it. Follow the red path until you reach a danger sign. After the tale is over, head back to the middle (where your easel is) and head north, remember to activate the red lever beside your easel. At the end of the path is a stage with curtains. Once in the fable lands, head south along the purple path. Once the flashback finishes, you can choose the paint brush or the crayon, pick the crayon and use on the easel. Head over to the shelves and find N#6 in one of the drawers, then enter the flashback by walking over to the shiny page. Head back up the stairs and to the right, into the workshop. Before leaving the basement, check one of the tables in the same area for N#5. After the flashback, pick up P#3 to the left. During the flashback, interact with the sheet on the left. Head down the stairs and continue until you are blocked and receive a flashback. Head out and into the door next to the stairs. During the flashback, interact with the lock. Head out of the bathroom and right into the rat trap room. Head out and into the bathroom to the right. Once the flashback ends, enter the pantry and pick up P#1. In this flashback, click on the door to let the dog out.

Go to the back of the room and stare at the door till a flashback occurs. Go into the room on the rightmost side of the room. Turn around and look in the corner beside the entrance corridor. Then continue and check the third drawer after entering the main hall. When you start, turn around and pick up N#1 behind you.

P#7 – Picture of man surrounded by paintings P#5 – Mother in bed, angry father in middle, girl in closet P#4 – Girl on stool, angry father at easel P#3 – Picture of sad girl playing, mother in wheelchair P#1 – Picture of father holding dog over stove
